This topic is now archived and is closed to further replies.


Problem with directional lighting when I scale

Recommended Posts

Hi All, I have built a renderer, with only directional lighting (i.e., 0.0f in the W coordinate of the position of two directinal lights). When I render a model (I have tried some) and scale it down by 0.1f in all coordinates it becomes more lighted or bright. I have tried many other scale sizes, but in 0.1f there is a brightness popping. Why is this happenning and How can it be solved?

Share this post

Link to post
Share on other sites