The last straw - Create(); ?
Look at the next post. Please tell me what's wrong!! I'm about to go insane with all these problems lol. Thanks in advance,
demonrealms
[edited by - demonrealms on October 8, 2003 7:12:03 PM]
Wait, I''ve got a whole new problem. I got the Dailog box to show, but when I added a textbox to it, it complied fine, but it came back to be saying the Dailog was Null, and I can''t get it to show up. When I take away the textbox, it shows up again with no error. Any idead on whats wrong? I''m using vc++ 6.0 complier and tried to put in a activex text box called: Microsoft forms 2.0 textbox
My code is here
#define WIN32_LEAN_AND_MEAN // just say no to MFC#include <windows.h> // include all the windows headers#include <windowsx.h> // include useful macros#include <stdio.h> #include <math.h>#include <fstream.h>#include <iostream.h>#include "resource.h"#include "commctrl.h"// DEFINES ////////////////////////////////////////////////// defines for windows #define WINDOW_CLASS_NAME "WINCLASS1"// GLOBALS ////////////////////////////////////////////////HWND g_hToolbar = NULL;// FUNCTIONS //////////////////////////////////////////////BOOL CALLBACK ToolDlgProc(HWND hwnd, UINT Message, WPARAM wParam, LPARAM lParam){ switch(Message) { case WM_COMMAND: switch(LOWORD(wParam)) { case IDC_PRESS: MessageBox(hwnd, "Hi!", "This is a message", MB_OK | MB_ICONEXCLAMATION); break; case IDC_OTHER: MessageBox(hwnd, "Bye!", "This is also a message", MB_OK | MB_ICONEXCLAMATION); break; } break; default: return FALSE; } return TRUE;}BOOL CALLBACK AboutDlgProc(HWND hwnd, UINT Message, WPARAM wParam, LPARAM lParam){ switch(Message) { case WM_INITDIALOG: return FALSE; case WM_COMMAND: switch(LOWORD(wParam)) { case IDOK: EndDialog(hwnd, IDOK); break; } break; default: return FALSE; } return FALSE;}LRESULT CALLBACK WindowProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam){// this is the main message handler of the systemPAINTSTRUCT ps; // used in WM_PAINTHDC hdc; // handle to a device contextswitch(msg) { case WM_LBUTTONDOWN: { MessageBox(NULL, "I''ve just created your new file", "Lost Realms Studios", MB_ICONEXCLAMATION); ofstream datafile001( "Rpad.txt" ); datafile001 << "Welcome to the new Rpad software!" << endl << endl << "This new software allows you to create various items." << endl << "These varous items include web design and ASCII saving." << endl; datafile001.close(); ofstream datafile002( "config.data" ); datafile002 << "[file]" << endl << endl << "[new file]=TRUE;" << endl << "([prj->n] -> ? : 0)=TRUE" << endl; datafile002.close(); } // <- // <- we just added this stuff break; case WM_RBUTTONDOWN: { break; } case WM_CREATE: g_hToolbar = CreateDialog(GetModuleHandle(NULL), MAKEINTRESOURCE(IDD_TOOLBAR), hwnd, ToolDlgProc); if(g_hToolbar != NULL) { ShowWindow(g_hToolbar, SW_SHOW); } else { MessageBox(hwnd, "CreateDialog returned NULL", "Warning!", MB_OK | MB_ICONINFORMATION); } break; case WM_COMMAND: switch(LOWORD(wparam)) { case ID_FILE_EXIT: PostMessage(hwnd, WM_CLOSE, 0, 0); break; case ID_DIALOG_SHOW: ShowWindow(g_hToolbar, SW_SHOW); break; case ID_DIALOG_HIDE: ShowWindow(g_hToolbar, SW_HIDE); break; } break; case WM_PAINT: { // simply validate the window hdc = BeginPaint(hwnd,&ps); // you would do all your painting here EndPaint(hwnd,&ps); // return success return(0); } break; case WM_DESTROY: { // kill the application, this sends a WM_QUIT message PostQuitMessage(0); // return success return(0); } break; default:break; } // end switch// process any messages that we didn''t take care of return (DefWindowProc(hwnd, msg, wparam, lparam));} // end WinProc
But that can''t be the problem can it? B/c It works untill I put up any active X controls then It comes back sayinmg the Dialog is null and not showing up.
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