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I have been rotating a bitmap to get a range of angles in Print Shop Pro to use in a game. But whenever I do rotate the bitmap it becomes a little blurred and loses a little detail. This also blurrs the background around the bitmap making it impossible to do transparency. So I end up having a thin line of colour around the bitmap that shouldn''t be there. I can''t really manually delete the outline because there are some thin parts on the bitmap that are very difficult to fix up. Are there any ways that I could rotate the bitmap without having the colour blurr and the bitmap lose detail? Thanks

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when you rotate a bitmap, there will always be a loss in details (i think).
But to get rid of the color border, that is caused by the rotating, you must just have a lot of patience and repaint those areas
Another thing you could do, is to rotate the bitmap with directdraw or direct3d or what you are using, runtime.

"The mistakes are all waiting to be made.

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