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Silly_con

Fixed point math

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I am writing a rasterizer using fixed point math, which are the most common used fixedpoint formats for this goal (flat, goraud and texture polygons) ? (formats: 16.16, 8.24, 24.8, ...)

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Guest Anonymous Poster
it depends
but you probably won''t use a single format anyway, so try to adapt it to the routine instead.

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