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HexDump

Accesing Max Tree Nodes with Flexporter

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Hello, I need to access the entire tree of nodes in my exporter. This is because I have geometry splitted in 2 groups static and dynamic data, so I want to run through the dynamic subtree and process meshes and then run throught the static tree and do other things. Is this possible with flexporter? If I export this way I don´t need flexporter to call any ExportXXXXX function in order to export meshes, etc... Is this a good way to do what I want to accomplish?. Thanks in advance. HexDump.

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