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Inverted textures??

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Hi all, I have a simple terrain grid, and I have 2 problems with it. For testing, I''m texture a quad at 0,0 which should be the top left quad. But the top left quad is being textured. Strange or??? Secondly, the texture I apply is flipped the other way round. Is this normal or what?? Any suggestions?? Ivan

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And how should I do that??

(Maybe this sounds like stupid question, but I''m still a noob!!)

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Find the point in the code where you populate your index buffer with indices and reverse the order there.

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