Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

cippyboy

Compiler error...

This topic is 5370 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I`m getting a stupid compiler error from quite a long time now... and I think it comes because I use the directsound lib, I`ll be back on that... I get this -> Linking... LINK : warning LNK4098: defaultlib "LIBC" conflicts with use of other libs; use /NODEFAULTLIB:library Dimensions.exe - 0 error(s), 1 warning(s) If I press one more time F7 the warning disapears, this happens every time I "Rebuild All" or modify some code .

Share this post


Link to post
Share on other sites
Advertisement
AFAIK that problem appears if you use a library that uses a different version of the C runtime (for example multi-threaded instead of single-threaded)

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!