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microbe

The Age factor...

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I was just interested in peoples thoughts on age and how that would effect someone’s future in terms of a career and such in game development / programming. I''ve been an avid gamer all my life, and have touched on programming on and off for many years, but just never had the drive to go all the way to learning an entire language or fundamentals of game development, I just seemed to always stop short and then return to it later on, only to stop again. I mean, I know that the whole subject interests me greatly, I guess I''ve just lacked the dedication that it takes to stick with it for a certain period of time, however, I find myself now coming up to 29 years of age and the drive that I speak of is suddenly there. It''s taken many years but I finally feel a drive to do it, to learn a language, learn as much as possible about development of games and move forward from there. I just want to know, do you think I''ve left my run way too late, or is there hope for a late 20''s starter like myself?

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*** optimistic, uninfluenced view on life ***

Err... I would assume that age would be a little factor, rather, determination is more important. I''ve been programming since 2nd grade, and have been an avid gamer forever, however, I have friends who are new to programming and are picking it up. I think that if you want to do it enough, then you''ll succeed.

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It''s never too late to learn how to play the piano. Or so the old saying goes. I don''t know why programming should be any different.

Just start doing it.


--
Dave Mikesell
d.mikesell@computer.org
http://davemikesell.com

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I know exactly what you''re going through. I knew from age 8 that I wanted to make games, but somehow the drive never fully developed (thanks to other outside, um, influences) until I was about 27 - had never really coded before then. Once I got started, though, I couldn''t stop (no matter how much my wife tried to make me!!). Now I''m 32 and on the verge of getting into Indie dev (for fun and profit!).

There''s that fear you go through that you''ve missed the boat entirely or left the docks too late. It''s exacerbated by the number of people you see around the web who seem to be so much farther along than you but are several years younger -- and the fact that people your age in the game dev business often have the job titles Senior Programmer, Lead Programmer, Producer, et al. and have a list of game titles on their resumes.

Don''t sweat it. To look at the bright side, you''ve probably acquired or improved some beneficial skills at your age that you were lacking 10 years ago (problem solving, time management, attention to detail, whatever). You can draw on these skills to optimize the learning process. Just buckle down and get it done

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I am not a game programmer expert, but I can tell you that if you practice everyday even by just looking at a code it will help you. Try to solve little problem such as Area of Rectangel, Area of Sphere, ect. Just program simple thing at a time, and then move on

Learn Vector, Learn Matrix 2D first. There is alot of web site out there that can help you. Most of this day programmer did not create the program from the scratch, but rather to modify the existing code and improve it.

This is the following web site that can help.

http://nehe.gamedev.org
http://ultimategameprogramming.com/
http://gosg.soundbomb.net
http://libsdl.org
http://opengl.org




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I''m 27 and I just started learning C++ 10 months ago. It can be a slow path at first(actually it still is, but at least I have things on the screan now). The hardest part is convincing yourself to play with every dinky example program you come accross, but it''s also the most important I think.

The road I chose was the SDL/OpenGL route(I''m still on the SDL part). A lot of people claim that it''s the easiest route to follow at first--although I have no idea if that''s true.

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I have programmed for 13 years. I''m 27. I have yet to do something commersial to make money on (I had a job for 1½ year programming a casino game, but that is not exactly ''in the business'').

If you want to make yourself a game, you''re never too old, if you''re aiming to become a payed professional.. it''s hard to get the foot in even if you''ve programmed for a decade.. so... as people say, the drive is important.. if this is important to you, start programming already.

Albert

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