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Implementation of D3DXMatrixRotationAxis?

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The formula for generating a "rotation-about-an-axis" matrix is very widely known, and a google search would''ve yield hundreds of results.

Check www.magic-software.com
If you don''t find what you''re looking for, mail me and I''ll send you a description of how it works + code (only if you don''t find).

Muhammad Haggag
MHaggag''s corner

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