Implementation of D3DXMatrixRotationAxis?

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2 comments, last by kim-ryo 20 years, 6 months ago
I need to implement this function myself...thanks.
___________________We create world.:)
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Then why are you posting here? ;-)
The formula for generating a "rotation-about-an-axis" matrix is very widely known, and a google search would''ve yield hundreds of results.

Check www.magic-software.com
If you don''t find what you''re looking for, mail me and I''ll send you a description of how it works + code (only if you don''t find).

Muhammad Haggag
MHaggag''s corner

Thanks for the good phrase for searching.I've got one.

[edited by - kim-ryo on October 14, 2003 12:40:59 AM]
___________________We create world.:)

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