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OpenGL Question

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Our course at school cut the openGL component out of it and instead we are going more hardcore console C++.. anyways I wanted to learn OpenGL on my own so I can start tinkering and making some basic games ect, i''m wondering what should I know C++ wise before I start to take this adventure?

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Another question... using code from Visual Studio .NET and g++ under linux .... should code go from one to the other fairly well or no? I''m just wondering because we use g++ for school but we have VS.net for Win32

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