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.TGA loading

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Hi! How can I load .TGA file whose width and height aren''t the power of 2, for example 800x600?

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If you just want to draw a full-screen image, you don''t need to make it a texture. Just load the TGA data with any tga loader (I use FreeImage), and call DrawPixels()

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Looks like I''ll have to call attention on NV_texture_rectangle (ugly) and the upcoming ARB_non_power_of_two (way too cool).

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