Anonymous
If I was a game programmer I would prototype it. And yes I agree that I and others should make proto types. But this post was to see if there are any good angles in how to design a learning game.
Krez
I didn’t say that or mean it that way. I said maybe some want violence in the game to make it sell. Well you can comment on the idea and if you think that some learning games need violence then say so. But those educational games would have to be college material in a way for people that like it that way I guess.
One thing that appeals to everyone is comedy, so a comical learning game is interesting, but I am just shooting in the dark here.
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