Parp!

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11 comments, last by jpardon 20 years, 5 months ago
Parp! Updated...Again.

What''s new...
There''s been a major structural change to make the project more realistic (in terms of me finishing it, not visualy), the completed levels more accessible, and the whole game alot more playable from start to finish.

Also updated the Help file to include some special keys.

http://www.jeremypardon.com/parp/pages/downloads.html
http://www.jeremypardon.com/parp/pages/gallery.html

Enjoy
www.JeremyPardon.com
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Hey, Just wondering if anyone who tried out Parp! experienced any problems with sound? I''ve had a single report of a problem but no others and havn''t experienced anything myself.

Parp! is undergoing a chage codewise at the moment to run properly on slow machines. The frame independance code is up and running nicely but a few bugs have crept into the works, so once they''re eliminated I''ll post a new version.

Any feed back, much appreciated.
Jez


www.jeremypardon.com

http://www.jeremypardon.com/parp/pages/downloads.html
http://www.jeremypardon.com/parp/pages/gallery.html
www.JeremyPardon.com
Parp! has been updated once again. Now uses time independant code so slower machines will run the game at the same speed as faster machines, it just wont be as smooth. Many tweaks have be done also to make the game `feel` better and level one has been made easier.

Enjoy
:D
www.JeremyPardon.com

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