Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

nithaL

frame per second(fps) using glut

This topic is 5394 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

im doing cloud modeling for my project. now i have to do fps function. i cant use windows.h header.which means i need to use glut and i cant use API.can someone pls guide me on this matter? i really need help from u. please tell me how to fps in glut..thanks.

Share this post


Link to post
Share on other sites
Advertisement

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!