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opengl in mfc n win32 differences???

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hi... i''m new in opengl, i hope anyone could tell me the differences between opengl application that created using mfc and win 32. because in my project i want to create robotic arm dynamic simulation using opengl... n i''ve seen some people create it using mfc... my question is can i do that using win32... because i see that nehe has complete tutorial. the simulation program create 3d environment, and displays 3 link robotic arm dynamic/movement. where in the right side there''s a panel that shows the end effector position in x,y,z coordinate... any suggestion..coments are welcome... thanks

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MFC is just a wrapper for win32. The only difference you''d probably notice is the code itself (there''d be considerably less using MFC).

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