REDMOON lamborghini racing - screenshots/demo

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17 comments, last by wrfstudios 20 years, 5 months ago
NEW VERSION UPLOADED...

-Traffic added
-NEW TRACK ADDED!
-You can actually outrun police now
-new menus

- ALSO - im using gamma to fade in/out - let me know if this doesnt work with anyones graphic card.

Thanks
Last Half of Darkness Developerhttp://www.lasthalfofdarkness.com
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NEW VERSION UPLOADED...

-You can now enter/exit the car
-Blow up "crooked" cops
-Shells spit out of gun
-Explosive effects

Alot more work needs to be done and yes there are errors



Get the demo here:
REPOMAN

Thanks
Let me know how it runs on everyones system.

[edited by - wrfstudios on November 1, 2003 1:35:23 PM]
Last Half of Darkness Developerhttp://www.lasthalfofdarkness.com
NEW VERSION UPLOADED...

- New warehouse scene (click on more scenes)
- Paper and trash blows around
- Aliens come from inside dead prisoner
- much more work to be done

REPOMAN

Ive noticed alot of downloads but not too many responses - i know its far from done and and not really fun to play yet - but if you get a chance to download - please let me know if the performance is ok.

Thanks
Last Half of Darkness Developerhttp://www.lasthalfofdarkness.com
Eh you say DarkBasic helps out with the engine stuff? Like how, ive never used DarkBasic but your work is seriously impressive. As for your texture problems, either your textures are low res or you are not tiling them enough. Also using linear filtering can help alot.

All this in 2 weeks? Great stuff man.
Thanks for the kind words... check out darkbasic.com for more info - its kinda a neat little language- Ive made games in pretty much every language- C, Delphi, Visual Basic, etc.

NEW VERSION UPLOADED...

- Car door opens
- Pickup objects and money
- More particles during explosion

Not sure where im going with this game - just having fun making it.

Thanks - a let me know what your performance results are.
Last Half of Darkness Developerhttp://www.lasthalfofdarkness.com
Hello,

Wow. All I can say, is for an inde game, this is going awsome. Works good on respectably older cards (not too bad of a limit pusher), wasnt expecting this from a darkBasic game. Im really impressed, keep up the good work!
I''d have to say this game is very nice. As for the pixelated textures, does DarkBasic support mipmapping? You may wanna try using multitextures on the terrain to make it look a little nicer. I noticed a strange green pixel effect when dust clowds almost fade frome existance, anyone else?
quote:Original post by _Idan_
Lacks some physics elements to be perfect, runs great on my system (p4 2.4 GeForce4 mx440). Feels like playing Need for Speed on a Playstation 1


Yea, Need for Speed: Hot P was hard!

wrfstudios, looks nice. Keep it up.


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Yeah i know what youre talking about with that strange pattern forming on the smoke. I also need to play around with the mipmapping too.

New version uploaded - see link in previous post

- Actual mission included
- your car blows up if you dont check in with the psycho guy
- more work must be done

Thanks for the comments
Last Half of Darkness Developerhttp://www.lasthalfofdarkness.com

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