DirectX SDK
if I use DirectX SDK to create a game then I publish it
do I have to pay to microsoft or it''s free?
Its Free as long as u make mony from it or u don''t
VICKYIORI
"Generality has its price in Specificity"
VICKYIORI
"Generality has its price in Specificity"
even if I publish it commercially?
I''m aking this question coz there''s a person told me that you have to pay if you publish your game (using dx) for making money
I''m aking this question coz there''s a person told me that you have to pay if you publish your game (using dx) for making money
quote:Original post by zacharya
even if I publish it commercially?
I''m aking this question coz there''s a person told me that you have to pay if you publish your game (using dx) for making money
That person was incorrect.
is there any url or article that can show that?
the problem this person I told you is pissin'' me off
he''s an OpenGL supporter and told me not to use directx
the problem this person I told you is pissin'' me off
he''s an OpenGL supporter and told me not to use directx
Ask this from Microsoft directly. support@microsoft.com
When you install the SDK, the licence agreement you accept covers this topic.
The SDK material itself is confidential, but distributing your derivative work is allowed, without royalties to MS.
-Nik
When you install the SDK, the licence agreement you accept covers this topic.
The SDK material itself is confidential, but distributing your derivative work is allowed, without royalties to MS.
-Nik
Read the SDK license agreement. You don''t have to pay any royalties for DX. Isn''t Microsoft awesome?
My company has released several products using the DirectX API and I can tell you that we did not have to pay Microsoft anything to do this. I can tell you that you do not need to pay Microsoft to have your program use DirectX (3D, input, sound, DirectPlay, etc.).
quote:Original post by zacharya
the problem this person I told you is pissin' me off
he's an OpenGL supporter and told me not to use directx
you think he's going to stop after you waste valuable time in proving it? He's just going to start harping on the fact that DirectX isn't cross platform. Just don't listen to him and laugh when he tries to use OpenGL for input and sound.
Not that there's anything wrong with OGL, I think it's great but there are some really petty people out there who do stupid things just because they don't like Microsoft.
[edited by - tempuself on October 23, 2003 1:42:00 PM]
This topic is closed to new replies.
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