Well, it was a couple of things. For one, the physics library I''m using was causing a small problem. In addition to that; yes, it''s dumb, but I wasn''t ordering my multiplications incorrectly. The original way I had it was correct, but the physics library bug was convincing me that I was incorrect. After I discovered that problem, and put everything else back to it''s original state, all was well.
Thanks =]
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement