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Simple Environment Lighting

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Hey all, I need some help with regards to lighting my terrain/environment. My engine generates terrain and loads in various 3DS models. Does anyone know any fairly simple way of getting a night time lighting effect for the whole environment. I have been messing around with some lighting settings and can only really get to models to light. Is it a matter of calculating normals for the terrain aswell? Any help would be great. Cheers (o)..A Bee bit my bottom, now my bottom Big..(o)

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