Easy-to-use loaders?

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4 comments, last by uutee 20 years, 5 months ago
Hi, I'm looking for loaders (libraries) that can load one or more of the data formats that 3dsmax outputs. Does anyone know any good (and hopefully easy-to-use) loader codes of this kind? Thanks in advance. And oh, I don't need a full-blown package with animation support, just a basic loader for triangular meshes. - Mikko Kauppila [edited by - uutee on October 23, 2003 9:31:49 AM]
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3DSMax outputs? If you mean the .max files, it will be hard to find loading code for that. However, if you mean .3ds or the other exported types, try gametutorials.com or perhaps nehe.gamedev.net
Yeah, any formats that can be exported from 3dsmax is ok.

I''ve been writing some global illumination and other codes which require models recently but can''t find the motivation to create the loaders afterwards =)

- Mikko Kauppila
The simplest one it can export to is ASE. It''s actualy just a text file. Very simple to parse. But since you don''t wat to write loader yourself you might want to try 3ds. There are bunch of loaders for it in FlipCode''s COTD.

You should never let your fears become the boundaries of your dreams.
You should never let your fears become the boundaries of your dreams.
in the end, I''ve found the best file loader, is a MAX exporter. You can parse data alot easier with the exporters, plus, it''ll let you access some info that the .3ds export won''t.

~Main

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==Colt "MainRoach" McAnlisGraphics Engineer - http://mainroach.blogspot.com
http://www.levp.de/3d/3ds.html

Very, very easy to use.

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[edited by - Luke Philpot on October 26, 2003 4:19:41 AM]

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