Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

Stonicus

Point Distance Attenuation

This topic is 5535 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Has anyone else used the SetPointDistanceAttenuation func when using sprite points? Trying to make a particle system, and from a distance everything is great. However, when up close, the particles are all drawn too small and it just doesn''t look right. No matter what values I pass to the SetPointDistanceAttenuation function, it never seems to make a difference. Was wondering if anyone else has had this problem or knows of a URl to some tutorial for it. Searching for "SetPointDistanceAttenuation" on Google produced no hits.

Share this post


Link to post
Share on other sites
Advertisement
Hi,

Sorry i can''t help you, but i have a related problem : i just can''t find a tutorial on the point sprite extension (except the specs, but i''d like something more like ... commented source code . Can you help me ?

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!