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Sounds in games

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Hi, Can anyone point me to a C/C++ library for loading, mixing, and playing WAV files to be used in my game? I have tried SDL_Mixer and it is very good, but it requires SDL which I dont want to use. Thanx in advance.

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Guest Anonymous Poster
http://www.gamedev.net/reference/articles/article2008.asp

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Guest Anonymous Poster
http://www.microsoft.com/directX

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FMOD - free for personal/non-commercial use which supports a whole load of audio formats.
www.fmod.org

EDIT: its also cross platform

[edited by - Spudder on October 23, 2003 1:55:35 PM]

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I couldn''t figure out how to set up SDL_Mixer - I''d like to give it a try though, if someone could help me sort out all these files they have here...

And in response to myp, the only other I know of is FMOD, which is really easy to set up and use, is free if is distributed non-commercially, or requires something like $1000 to license if you wanted to sell your product.

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