Different normals for the same vertex in indexed primitives

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1 comment, last by rileyriley 20 years, 6 months ago
I''m trying to make an indexed cube with only 8 vertices, but I''m stuck because I can only put one normal with each vertex (when there should really be 3). Is there a way to use different normals w/ the same position data or should I duplicate (triplicate!) the position data to get new copies of the normals? Thanks, Riley
--Riley
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you should triplicate the positions.

~nz

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You will need to duplicate, or use another lighting method (VS/PS)

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