discussion -- arb_vertex_buffer_object

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12 comments, last by shadow_bobble 20 years, 6 months ago
A GeForce 3 should support VBOs as far as I know. Perhaps he needs new drivers?

And DarkWing, that's a very nice looking scene in general

[edited by - MikeMJH on October 23, 2003 10:43:25 PM]
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Yeah, the support is driver specific not card. I have a GeForce2 MX (yea yeah I know) and I have had the extension since the Det 45.?? driver, but I do not gain any speed over display lists. This is probably due to the fact that I am currently fill rate bound on my crappy card. Also I noticed each VBO on my card/driver can only hold 32KB of data, so I have do some breaking up of my higher poly count objects when building the VBO, not too big a deal but it is a consideration.
VBO is supported on all nVidia cards from TNT2 up (but not TNT1). It''s just the matter of drivers. Some of them dont include extension in extension string but still have entry points.

You should never let your fears become the boundaries of your dreams.
You should never let your fears become the boundaries of your dreams.
Thanks again for the help everyone! :-)

shadow

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