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# How to set up libvorbis for SDL_mixer with VC++ 6?

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Subject says it all, pretty much. libvorbis.zip is filled with a dizzying amount of stuff and I''ve no idea how much of it I need to get it working with SDL_mixer in VC++, or how to do it.

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I don't know how many stuff you need to use SDL and I dont know what you want exactly but if what you wanna know is how you tie SDL to MSVC++, I think you should first think of setting the libraries you need to compile with. Go in something like Project|Settings choose General in the drop-down and type the names of the .lib you need (check the help files if you dont know the list).
Hope it helps some...

Edit: the more I try to understand your post the more I feel as though my answer has nothing to do with what you want. Too bad...
Prog, Hex & Rock'n'Roll :
I don't like the Prog but the Prog likes me.
Some nice poetry to sweeten your spirit and relax a bit before programming

[edited by - kurtcpp on October 24, 2003 7:38:24 AM]

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Haha.

I''ve got SDL set up in VC++ just fine already. Now I want to start using sound, and there''s another library made for SDL called SDL_mixer which makes sound a bit easier and a lot better in SDL. One feature I like in particular is support for the ogg format, provided you have libvorbis "installed" (I believe that''s what they called it) on your computer. So I went to vorbis'' site and downloaded libvorbis, a vast archive of source code and headers and libraries that I have no idea what to do with, except maybe the include and library folders. I''d rather not trial-and-error my way through this if I can avoid it, so I thought I''d ask for help first.

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Perhaps I should have posted this in a different forum. Hmmm.

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They might mean simply that you need ogg.dll in Windows/System. If in doubt, try to compile. If you get errors then you''re missing libs or headers.

Mark

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