C#. Is it worth it?
I have recently downloaded SharpDevelop and I must say C# is quite easy, the only thing I don''t like about it is every thing MUST be class-bound. Is it worth continuing to learn C# and DX for game programming or is C++ the far better solution? I understand C# is slower (but I don''t care :-D).
you could try www.digitalmars.com/d/
as simple as c# (simpler, imho), compiled as c++, free of microsoft, can use any c library directly, not class-bound.
If that''s not the help you''re after then you''re going to have to explain the problem better than what you have. - joanusdmentia
davepermen.net
as simple as c# (simpler, imho), compiled as c++, free of microsoft, can use any c library directly, not class-bound.
If that''s not the help you''re after then you''re going to have to explain the problem better than what you have. - joanusdmentia
davepermen.net
Hi, i use C# a lot, but mostly for information systems (for that it rocks!) ok, now for games, i use it for games too, i read the difference in performance between C++ and C# is less than a 10% which is good unless you REALLY need the performance, also C# and .NET will only work on Windows 98 or later (which is no problem for me and there is still a lack of documentation in things like Managed DirectX and other Managed APIs. If you can go past this problems, then i will say go for it!
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement