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Multiple Lights

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Hey, If I want my fragment program to support more lights per pass (per pixel lights), how do I combine the colors at the end af the program?? Right now the program only works with diffuse and attenuation - but specular will be added...

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Original post by Ostsol
You simply multiply the colours together.

Mutliple light sources need to be added, not multiplied. If you multiplied I could light a small candle and everthing it lit up would become darker because of its low light intensity :S

Surrender to my power! I''m Jesus Christ and I will eat your children! /MindWipe

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