Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

nickwinters

C#, OpenGL, and Game Programming

This topic is 5464 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I've started looking through NEHE's tutorials on using C# and OpenGL. Are there any books someone would recommend as a complement to this? In terms of experience, I've been learing OpenGL with LWJGL, a java binding to OpenGL. I've used C# with ASP.NET, and visual windows programming. Some console programming, although most of my console programming has been with C++ or Java. So I'm not looking for something that goes over the basics of programming and C#. I know the basics of the language, and want to get into Windows graphical programming. Thanks. -Nick [edited by - nickwinters on November 5, 2003 5:10:33 PM]

Share this post


Link to post
Share on other sites
Advertisement
If you''re using OpenGL, that will handle all of the graphics for you. I found the OpenGL superbible useful, although the blue & red book is quite good too. One''s a learning book and one''s a reference.
If you want to learn windows forms & gdi+, petzold is probably it.

Share this post


Link to post
Share on other sites
http://staff.develop.com/candera/weblog2/articleview.aspx/DirectX/Direct3D

..for when you pass over to Bill''s side...

Share this post


Link to post
Share on other sites
Unfortunetly, I can''t give you much information about C# and windows graphical programming, as I''m just learning it, and have a basic understanding of it.

But The Code Project has alot of extremely helpful source code and examples.
Also C# Corner has alot of source, on a wide range of topics, including a tutorials section.

Good luck.

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!