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how exactly does glgentextures work with regard to opengl contexts in windows. lets say i have 2 images that i want to load into two different windows - should i call glgentextures twice once in each window -just once when the first opengl context is created. what if on the fly i need to load more textures, say another 2, do i do glgentextures for 2 or glgentextures for 4 (including my first 2 images) are there other things are or aren''t sharable across different windows? thanx

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