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using 3d studio max

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i''m using 3d studio max....i''m learning but getting a bit confuse. how to change the axis? i mean when i open the 3d studio max, initially the z-axis is facing the sky(vertical), but what i want is to interchange the y-axis and the z-axis so that the y-axis will the z-axis(vertical), and the z-axis will become facing towards me. DO NOT CHANGE THE X-AXIS. i have tried to change the object but when it comes to the func like rotation, it does not rotate accordingly to what i want it to be. So, how am i going to do so?

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Before you try and swap the Z and Y axis''s, make sure thats what you really want to do.

Most loaders load in such a way that the Z and Y are swaped anyway. When modeling just treat the viewpoints as they are, top, front, left; ignor the axis''s.

Ignor what i said if your not worried about what i said.

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Guest Anonymous Poster
learning max from scratch can be tough

goto www.3dbuzz.com

for the best free video trianing and online class for 3dsmax 4/5
takes you from opening it for the first time to poly modeling

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