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Link error using CD3DMesh

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Hi, I am trying out the CD3DMesh class that is given in the DirectX SDK (9.0). However, I am unable to get it to build because of unresolved externals in linking. I''m not sure why, here is the code I am using :
CD3DMesh * tempmesh;

tempmesh = new CD3DMesh();
tempmesh->Create(device, _T("Tiger.x") );
Also, here are the header files I include:
#include <windows.h>
#include <stdio.h>

#include <d3d9.h>
#include <d3dx9.h>
#include <dinput.h>
#include <d3dx9math.h>
#include <dxfile.h>
#include <d3dfile.h>
I made sure to link the following: d3dx9.lib d3d9.lib dinput8.lib dxguid.lib d3dxof.lib winmm.lib And, I ensured that I included the correct Include and Src directories in the directory settings, in order to use d3dfile.cpp and d3dfile.h. The errors I get are: Linking... Engine.obj : error LNK2001: unresolved external symbol "public: long __thiscall CD3DMesh::Create(struct IDirect3DDevice9 *,char *)" (?Create@CD3DMesh@@QAEJPAUIDirect3DDevice9@@PAD@Z) Engine.obj : error LNK2001: unresolved external symbol "public: __thiscall CD3DMesh::CD3DMesh(char *)" (??0CD3DMesh@@QAE@PAD@Z) Debug/Engine.exe : fatal error LNK1120: 2 unresolved externals Error executing link.exe. Can anybody help me out? Thanks.

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The CD3DMesh is not standard directX. It''s just appart of the sample framework.

So if you have a look at the \Samples\C++\Direct3D\ProgressiveMesh you could find what is missing...

ohh well what the heck lets try it?

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