quote:Original post by Anonymous Poster
"No, there''s no way HL2''s code even remotely resembles HL1''s. Half-Life was based on a combination of Quake 1 C code, Quake 2 C code, and Half-Life C++. It was therefore very messy and not too well organized... HL2 would be totally redesigned, so mods for it won''t work with HL1 and vice versa. Of course, hopefully it can load Half-Life''s model format, but who knows... certainly the HL2 native model format will be vastly different."
The HL2 engine itself is no complete rewrite, it''s still chock full of legacy Quake 1 code fyi.
And how, pray, would you know that? Your IP is logged, you know.