Problem with DX9 and WinXP
Hi everybody,
I have a problem with WinXP. I create a 2D game with DirectDraw9 and it runs correctly in Win98SE but my sprites (that created in a offscreen surface and blits to back buffer) blinks badly !!
What can I do to correct this ?
Thanks.
Do you mean Direct3D 9? I mean there hasn''t been DirectDraw since DirectX 7. If so, then are you using RHW quads?
-=Lohrno
-=Lohrno
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