Java Mastermind
Hi all been a while since i been here hows everyone doing?
At uni ive just started doing java and have to create a mastermind game with GUI, i dont want anyone to do my assignment for me but any advice and/ or tips would be great. at the moment i dont have any idea what to do but im sure i can learn quickly anyway . wish me luck
If you want to do a game project, than i would recommend you to do tetris or snake... or a __higher_one__ like mahjong...
but mastermind is too heavily conected with A.I. to be learned quickly...
a good point to start would be to make a stone-class, storing each stone''s location, colour, and whether it is selected...
than write a random generator and place your stones ( stone class extends awt.component ) on window...
but mastermind is too heavily conected with A.I. to be learned quickly...
a good point to start would be to make a stone-class, storing each stone''s location, colour, and whether it is selected...
than write a random generator and place your stones ( stone class extends awt.component ) on window...
idea for the gui use radio boxes for a quick layout for the pegs.
while developing the game logic.
while developing the game logic.
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