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Retrieving the Memory Address where a resource file data is in your exe when runned.

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I was wondering, is there a dll function or c++ command to get the memory address of a resource file starting offset? I''m trying to pack an mp3 file in my resource then use FMOD to load it from memory and give it the memory address where it is stored in the EXE file since EXE''s contents get loaded into ram when you run a program.

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Use FindResource() to get a resource handle. Then use LoadResource() to get the global handle. Then use LockResource() to get a pointer to the resource data.

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