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Dragon Soul

[java] Weapon System and Cinematics

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I''m making a game (check it out geocities.com/dragonsoul_games its under Realms Of Magic Online) Well I need help thinking of a weapon system, I want it so that the weapons will have Weapon Strength and your character will also have Strength, but I don''t know how to make it so that the amount of damage you do relies on the strength of the weapon and the strength of your character, so my question is: How can I make a weapon system that relies on those to things and is easy for people that are playing my game to understand. My second question is: Is it possible to make Cinematics for my game(movies) and if it is: How do I do this?(oops thats more like three questions, but, oh well) ____________________________________ Life... Its the one thing we all have... Its the one thing we can all lose...

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quote:
How can I make a weapon system that relies on those to things and is easy for people that are playing my game to understand.
Put it into your damage formula..

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