Petition to retire/reserver Yann L's name

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13 comments, last by Dragon88 20 years, 5 months ago
The diskussions and explanations from Yann L are very interesting and detailed. I''ve saved some of them but it would be nice to have them collected in a clean way. Unfortunately it is not possible to list all posts of a person. I think it would be the right time while Yann is leaving to save his effort. That was the idea behind it. Perhaps als a CHM or PDF so that it can be downloaded alltogether.
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quote:Original post by Thr33d
I think we should just sticky something like this:
Yann''s threads

==========on shadows
shadom maps :: 1
:: 2
:: 3
:: 4
pfft :: 1
sw :: 1
soft :: 1

==========on lighting
Doom3 ::
1
SH :: 1
:: 2
Radiosity :: 1
:: 2
:: 3

==========on pixel/vertex shaders
perpixel :: 1
library system :: 1
SG incorporation:: 1
plus raytracing :: 1


==========on sky
clouds :: 1
atmosphere :: 1
coloring :: 1


==========culling
ABTrees :: 1
:: 2
:: 3
:: 4
OCT+BSP :: 1
HOM :: 1
:: 2
choose occluder :: 1
occ + octree :: 1
Dynamic culls :: 1
Spherical trees :: 1


==========scene graph stuffage
:: 1
:: 2
plus terrarin :: 1


==========on sorting
mergesort :: 1


==========on water
lecture :: 1


==========on terrin
blending :: 1
plus sg :: 1
algo :: 1
snow :: 1


==========bump mapping
:: 1
:: 2
:: 3
water :: 1


==========on randomness
:: 1


==========on his engine
:: 1

to the top of the Graphics Theory and Programming forum.



(This isn''t my work, I just copied from someone before me, and now, I don''t remember who.)

-Michael
(edit: cleaned up links)

[edited by - thr33d on November 17, 2003 12:13:21 PM]



yeah that would be me. Im putting the *updated* list on my site, working on it right now

:::: [ Triple Buffer ] ::::
[size=2]aliak.net
Wow, those threads are awesome.



Circlesoft Velocity Engine
Dustin Franklin ( circlesoft :: KBase :: Mystic GD :: ApolloNL )
Yann must write a book on game development.
it is done

enjoy.
[size=2]aliak.net

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