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Confused

Minimizing DirectX apps

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I used Andre LaMothe''s Windows programming and Tricks of the Game Programming Gurus and nowhere does it tell how to make DirectX apps that don''t crash when minimized. How do you do it? I tried to stop running the Game_Main function when the app was minimized and it didn''t help at all! I tried out LaMothe''s examples and the crashed when minimized. Guess it is something he missed....Help! ------------- cOnfuSed

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Well, use a value that you test before you render your scene. When you get a minimize message, set the value to false, when it''s restored, set the value to true.

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Dont forget to always check if your surfaces are lost (if Blt or BltFast return DDERR_SURFACELOST), and if they are then you MUST restore them. Also, dont forget to reaquire your input devices if they are lost as well.

The game I''m working on minimizes and maximizes without a problem and I dont even stop the game play when it''s minimized, so that shouldn''t really be your problem. It''s probably just that your loing surfaces and input

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fclose(fp)
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Look at the code for Duel in the SDK. That app will switch in/out and run full-screen/window.

It''s all in there baby.

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