Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

SweetJesus

Sams Teach Yourself DirectX in 21 days, Excellent Or Exravagent Failure?

This topic is 5357 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I want anyone whos read this book to speak yell out their thoughts on this post, or even what they've thought of "Sams" other quick fix books. P.S. Do you think its right to not be able to return books if you've opened ther CD that comes with them? Any Good Books you'de like to recomend, DX or otherwise? The Best Is Yet To Come [edited by - SweetJesus on November 27, 2003 5:00:24 PM]

Share this post


Link to post
Share on other sites
Advertisement
No, if you''ve opened the CD, you could have copied all of the books examples and progams that came with it onto your computer.

As for the book, I don''t know. I do know that "The Zen of Direct3D Game Programming" is total crap though. He programs really badly, and he explains things less and less in detail the farther you go through the book.

Share this post


Link to post
Share on other sites
Well, I thought its was a pretty good BEGINNER book. But he does do somethings wierd (I want to know why he didn''t use the ID3DXSprite, its really easy to use and better than surfaces). But, like every other book, he goes straight into splitting everything into classes. And I think that the author should include that in an appendix or something. Becuase they''re not helping you, they''re just pushing you along.

Share this post


Link to post
Share on other sites
quote:
Original post by cplusplus_cpp
I hate Sams, Let´s kill that m*f* b*tch!!

And MS VC++ sux, VC++ As well!!

SUUUUX,SUUUUUX,SUUUUUUUUX!!


Care to qualify your statements?

Share this post


Link to post
Share on other sites
quote:
Original post by cowsarenotevil
quote:
Original post by cplusplus_cpp
I hate Sams, Let´s kill that m*f* b*tch!!

And MS VC++ sux, VC++ As well!!

SUUUUX,SUUUUUX,SUUUUUUUUX!!


Care to qualify your statements?




Nope, I gues you mean stats like Points n´stuff on this page..

nope, Only want knowlage ...

Share this post


Link to post
Share on other sites
Sam books are ok for some

and as for the Zen book i got that one and it helped me outmore then Tricks of the windows Game programming GURUs or what ever its called ... by the end of that book i had nothing to work with the thing i liked about ZEN was at the end i had a simple engine to play with ... True the code is WAY Buggy but it helped me to understand dx ...

Those books are for people that Program for fun not for a job

theres my 2 cents-Total Worth 0

Im a Idiot Savant without the Savant

Share this post


Link to post
Share on other sites
Most of my skills, (open to debate), are down to SAMS books. I think the Teach Yourself series to be very well written and structured.

I only wish they''d bring one out for DX9 and VB.NET

Currently using .NET Game Programming with DirectX 9.0 which is a good book, but I''m hungry for more alternative methods/approaches to programming games in VB.NET

Share this post


Link to post
Share on other sites
quote:
Original post by cplusplus_cpp
quote:
Original post by cowsarenotevil
quote:
Original post by cplusplus_cpp
I hate Sams, Let´s kill that m*f* b*tch!!

And MS VC++ sux, VC++ As well!!

SUUUUX,SUUUUUX,SUUUUUUUUX!!


Care to qualify your statements?




Nope, I gues you mean stats like Points n´stuff on this page..

nope, Only want knowlage ...




No, what I mean is give reasons as to why they suck. And by the way, MS VC++ and VC++ are the same thing.

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!