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I''m working on a little project in DirectX Managed using C#. I have a main MDI Form with windowed 3D views. The application seems to work fine for some time. But, if I let the app run for about 2 minutes or longer, the entire program starts to drag. This gets worse as times goes by. I create the D3D device how it should be and I manage my vertex buffers and swapchains well. If anyone has run into similar problems or knows of a way I can fix this, I would be very grateful.

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Maybe you should try running the Allocation Profiler on your app: http://www.gotdotnet.com/Community/UserSamples/Details.aspx?SampleGuid=36a3e666-6877-4c26-b62d-bfd7cb3154ac

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