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BauerGL

Problem with ID3DXFont, colored edges

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Hi, I recently implemented ID3DXFont into my game and it works perfectly well except for one thing. There seems to be a thin line of color around the characters, and the color is always the same as the "clear color". Here are two pics that shows the problem: Is it a problem with render states or something else? Thanks for reading, hopefully you know the answer Edit: If the images won't show up, you can right click the image-box and select "save as". [edited by - BauerGL on November 29, 2003 1:35:42 PM]

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I really need help with this... I''ve tried several different blending modes but it doesn''t seem to have any effect.. please someone help me!

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Although I cant view the pictures, I belive you were probably getting the problem due to bilinear filtering. Try turning it off.

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