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BlackGhost

Software design books

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Can someone suggest a great book on software design? I''ve read enough books on implementation/construction, but on large projects like games it''s all for vain unless you carefully design first -something I''ve paid for more than once . The problem is I am not very much experienced in that area, so if anyone could suggest a book on this area that contains proven techniques (perhaps deciding on hierarchy approaches and creating UML diagrams), that would be great. Thanks.

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Who says you need books to learn how to design software? Just learn the basic design patterns and keep making programs. A good book doesn''t hurt, though. Unfortunately, I haven''t read any books like that so I can''t reccommend anything. However, I can reccomend dia, which is the gnu (and free) version of visio.

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