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Blitz3D and AI

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Hello I am testing in this period Blitz3D. I want to reduce to a minimum the development time for graphics and sound, even accepting some compromises. On the contrary I want to use AI algo''s as sophisticated as possible. I own " AI Techniques " and " AI Game programming wisdom " these book make extensive use of c++, classes and STL . Blitz3D is based on a basic like programming language but it can import .dll written in C++. May expect major problems in integrating Blitz3D (or equivalent) graphics with AI code written in C++? Thanks in advance

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