Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

lilKen

gl(Un)MapBuffer problem ...

This topic is 5406 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

whenever I try to map a buffer my app crashes , I think I must be doing something wrong and ask if any of you has a working implementation of dynamic updating VBO''s could please post it or mail it to me at bytebrain@k.ro , thanks in advance.

Share this post


Link to post
Share on other sites
Advertisement
there is example how to use VBO (and buffer mapping) at the end of extension specification. That works just fine.

You should never let your fears become the boundaries of your dreams.

[edited by - _DarkWIng_ on November 30, 2003 12:06:20 PM]

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!