Archived

This topic is now archived and is closed to further replies.

Game Puzzles

This topic is 6350 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I am writing a overhead 2D shoot-em-up game similar to Raptor, and I was wondering if there are any puzzles I can incorporate into the game to make it more challenging and not just about shooting up enemy planes. For example, Doom, a game that is often thought of to be just mindless demon shooting, forced you to solve puzzles such as finding keycards to complete a level.

Share this post


Link to post
Share on other sites
Maybe if you have some way of telling the player that they need to bomb certain areas or coordinates, and they need to figure it out?

Or possibly have some allusion towards a decoy or hostage in a plane, which, if they destroy, will make them lose the level?

Hope that helps.

- Goblin
"In order to understand the full depth of mankind, you must first seperate the word into its component parts: 'mank' and 'ind'."

Share this post


Link to post
Share on other sites
Are there any AI techniques I can implement into my game to make it more interesting? Also, I was thinking, on some levels your plane could fly into a little enclosed area, turn into a car, and it could be like a game within a game. Anyone got any ideas about these things?

Share this post


Link to post
Share on other sites