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# confused

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I tried to create an isometric tile but I cannot get them to plot equally. Is there a special diamond shape that must be used? I was looking for the perfect isometric diamond shape with my little paint program, but when I paint the tiles the spaces in between them are not equal to the tile that I have drawn. Can someone give me several pointers? Thanks in advance

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Sorry, I replied this but accidentally clicked "new post"...
Look in the topic list for "tile shape"...

Samah

"...the grave is no bar to my call..." - The Horn Of Valere

Edited by - Samah on July 17, 2000 11:35:40 PM

Edited by - Samah on July 17, 2000 11:36:06 PM

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Umm... yah what he replied with was a hex tile... TANSTAFAL (I think it was him) Did an article on it somewhere around here... find it and you''ll be happy!
- Ben

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That wasn''t a hex tile...

It may have 6 edges, but the top and bottom are more like ''corners''. It allows the tile to perfectly tesselate without any gaps.

Samah

"...the grave is no bar to my call..." - The Horn Of Valere

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The diamond can be any shape or size. You just have to figure out the math for your specific tile.

XPos=X*4-Y*2
YPos=X*3+Y*1

In my case it''s a multiple of the above formula.

X and Y are the tile positions in the map. XPos and YPos are where the tile will be drawn to the screen.

Ben

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