• Advertisement


This topic is now archived and is closed to further replies.

Hi all, now I have another question

This topic is 5208 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi all Thanks for helping me with my last question but now I have another one. I have tried using the procedure: Frame.setorientation(...). In these ..., it says: dx,dy,dz,ux,uy,uz. Now, my question is what do the d and u stand for and how do I use this procedure to rotate an object, or what does it really do? Thanks again

Share this post

Link to post
Share on other sites

  • Advertisement