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glCallLists creating Access Violation

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Hey Guys, I try to put some text to the screen using Nehe''s tutorial 13. I can run the example program provided by Nehe but when I include the functions into my program (I copied them so there can''t be a typo) my program crashes. In the debug mode I see that it happens just at the moment when glCallLists is called. The error message I get says that there is an unhandeled exception, namely an Access Violation. Does anybody know what to do? Thanx Asscracher

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