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cplusplus_cpp

FastBlt() throught video memories?

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So, assume that I´ve succeed with loading a bitmap to an DDSurface. Now, I would like to paint it to my back buffer.. Shall I do it with FastBlt()?? Cuz blting is slow ´n stuff.. If you compare FastBlt and Flip, There is a BIIIG difference between the speed of them.

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